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Post by Thor on Oct 30, 2007 11:26:24 GMT -5
I want to make an underwater CTF where you can dive up to the surface or sink down.
And i will always say the best method of team picking is one GCs team vs another GCs team just the problem is if one GC hosts CTF the other GCs will obviously want to play.
And if you were just going to force the 2 best players to be captain, i think the selection order should be similar to Glads CTF tournament, toss winner picks first, toss loser picks 2nd and 3rd, toss winner picks 4th and 5th, toss loser picks 6th and that concludes an 8 player team selection. Not only does losing the toss mean you miss out on the best player, it also means you are stuck with last pick nobody wants, the method above means it is still that way for an 8 person game but should be a little more even.
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Post by gladius on Oct 30, 2007 13:03:07 GMT -5
I want a lava ctf.
The snake idea of picking isn't a bad idea. I might try it in my next host.
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Post by Thor on Oct 30, 2007 13:13:33 GMT -5
Lava CTF is unlikely because for some reason the old default damage system still kills players and adds to their deaths while on lava tiles, whenever the NPC server gos down notice you have a level1 sword, normal npcs disappear but real bush tiles remain slashable, beds heal you if you have high ap etc.
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Post by Nightmareangel on Oct 30, 2007 14:44:33 GMT -5
They were pretty good in the Gravity days but now they just make a cute couple. My fist and your face make a cute couple. Let's put those 2 lovebirds together.
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