Post by gladius on May 7, 2007 23:04:54 GMT -5
Excal and his destiny knights challenged my mighty Babord infantry to a game of battlegrounds. Needless to say, babord ftw. But during the hour n a half event, we discussed guildwars/guildevents. Take a look. This is out of order, and will be hard to follow until i take the time to sort it.
*Excalibur (Red Team) (Mon May 07 22:17:53 2007):
Guild message:
my initial thought was to have a room with a statue of their guild leader if they won the fort since it's an simple enough script
*Excalibur (Red Team) (Mon May 07 22:17:13 2007):
Guild message:
either a guild symbol, or set to their guild master's head.
*Excalibur (Red Team) (Mon May 07 22:16:46 2007):
Guild message:
and then maybe a lounge with free beer and stuff
*Excalibur (Red Team) (Mon May 07 22:16:23 2007):
Guild message:
well i was thnkin we give away some kind of item. similar to GC belt, except. . . not a belt
*Excalibur (Red Team) (Mon May 07 22:15:40 2007):
Guild message:
make the event would participating in other then mere pride
*Excalibur (Red Team) (Mon May 07 22:15:31 2007):
Guild message:
we would have to guilds who win access to some kind of level or item, and then take that access away when they lose
*Excalibur (Red Team) (Mon May 07 22:14:29 2007):
Guild message:
omg i think we've been here for 3 hours??
*Excalibur (Red Team) (Mon May 07 22:14:04 2007):
Guild message:
yeah, something like MoD fort except with GC commands and a cooler reward for victory
*Excalibur (Red Team) (Mon May 07 22:13:25 2007):
Guild message:
yeah
*Excalibur (Red Team) (Mon May 07 22:13:06 2007):
Guild message:
yeah now that you mention it. . . how long have we been here
*Excalibur (Red Team) (Mon May 07 22:10:18 2007):
Guild message:
true
*Excalibur (Red Team) (Mon May 07 22:10:02 2007):
Guild message:
maybe make a system that would enforce loyalty, though, and make guilds political and meaningful
*Excalibur (Red Team) (Mon May 07 22:09:39 2007):
Guild message:
removing all guilds is kind of harsh. oldbies would cry.
*Excalibur (Red Team) (Mon May 07 22:09:05 2007):
Guild message:
even if we could come up with something lame like on ragnarok online where it just displays a guild logo over a castle flag or something
*Excalibur (Red Team) (Mon May 07 22:08:35 2007):
Guild message:
cuz atm guilds are nothing more then an alternate chat room. in most games guilds have a more... well, useful purpose
*Excalibur (Red Team) (Mon May 07 22:07:38 2007):
Guild message:
we need a guild war system on this server. that idea might actually be something we can use as kind of a blue print
*Excalibur (Red Team) (Mon May 07 22:06:46 2007):
Guild message:
you know that four way battle is a good idea. we should post it/endorse it/design a layout. . . then maybe get a programmer to implement the battlefield stuff
*Excalibur (Red Team) (Mon May 07 22:05:53 2007):
Guild message:
yeah. . . adding random trials wouldnt do anything for this game whatsoever
Gladius (Red Team) (Mon May 07 22:05:28 2007):
though i dont see 2 on that would join, really
Gladius (Red Team) (Mon May 07 22:05:15 2007):
a destiny knight suggests more ppl
shall i mass for 2 more?
*Excalibur (Red Team) (Mon May 07 22:03:23 2007):
Guild message:
im just saying if 3 teams blitz one team, and then turn on each other it would make for great entertainment
*Excalibur (Red Team) (Mon May 07 22:02:43 2007):
Guild message:
actually you're right. it would give teams an opportunity to form alliances and stuff. we should post that idea on the forums. Battle field Large Mode maybe
Opposite (Mon May 07 22:53:54 2007):
Guild message:
it'd be interesting if they had 4 teams
---
Opposite (Mon May 07 22:54:16 2007):
Guild message:
the graal city guerillas, the snow town shock troops, the avalon
avengers,
or something
---
Opposite (Mon May 07 22:54:49 2007):
Guild message:
alliances are overrated
---
Opposite (Mon May 07 22:55:14 2007):
Guild message:
but if a team eliminated another, they should get a bonus of some sort
---
Opposite (Mon May 07 22:55:34 2007):
Guild message:
perhaps a person from the defeated team could join them
---
Opposite (Mon May 07 22:55:45 2007):
Guild message:
lol yeah
---
Opposite (Mon May 07 22:56:00 2007):
Guild message:
they'd have to be different locations, representing their home town
---
Opposite (Mon May 07 22:56:20 2007):
Guild message:
babord would be a big city, avalon would have a lot of water
---
Opposite (Mon May 07 22:56:26 2007):
Guild message:
snowtown would be a snow fort
---
Opposite (Mon May 07 22:56:40 2007):
Guild message:
destiny would be a place on the beach..d-day setting perhaps
---
Opposite (Mon May 07 22:57:10 2007):
a destiny knight suggests more ppl
shall i mass for 2 more?
---
Opposite (Mon May 07 22:57:24 2007):
though i dont see 2 on that would join, really
---
Opposite (Mon May 07 22:59:05 2007):
Guild message:
actualy thor had something like that in progress, battlegrounds 2 i
think
---
Opposite (Mon May 07 22:59:41 2007):
Guild message:
yeah
---
Opposite (Mon May 07 23:00:27 2007):
Guild message:
guilds dont do anything but toguild
---
Opposite (Mon May 07 23:00:33 2007):
Guild message:
its sad
---
Opposite (Mon May 07 23:00:55 2007):
Guild message:
we should remove all the guilds and only allow guilds that belong to a
city/location
---
Opposite (Mon May 07 23:02:01 2007):
Guild message:
well oldbies are going to cry when the new overworld comes out anyways
---
Opposite (Mon May 07 23:04:16 2007):
Guild message:
this event might take most of my hours for the week
---
Opposite (Mon May 07 23:04:59 2007):
Guild message:
perhaps we should associate a guild with a certain area or city or
sector or
something
---
Opposite (Mon May 07 23:05:09 2007):
Guild message:
we could divide up the overworld into zones
---
Opposite (Mon May 07 23:05:19 2007):
Guild message:
and periodicaly have them fight over them
Opposite (Mon May 07 23:06:18 2007):
Guild message:
yeah, mini forts throughout the zones
---
Opposite (Mon May 07 23:06:24 2007):
Guild message:
or something
---
Opposite (Mon May 07 23:06:31 2007):
Guild message:
maybe like KoM with the orbs
---
Opposite (Mon May 07 23:06:41 2007):
Guild message:
hour and 24 mins
---
Opposite (Mon May 07 23:07:00 2007):
Guild message:
warp here, we are about to win
---
Opposite (Mon May 07 23:07:02 2007):
Guild message:
nvm
---
Opposite (Mon May 07 23:07:08 2007):
Guild message:
our atk fizzeled out
---
Opposite (Mon May 07 23:07:19 2007):
Guild message:
well perhaps
---
Opposite (Mon May 07 23:07:28 2007):
Guild message:
nvm
---
Opposite (Mon May 07 23:07:53 2007):
Guild message:
perhaps access to a strip club?
---
Opposite (Mon May 07 23:08:30 2007):
Guild message:
a crown
---
Opposite (Mon May 07 23:08:36 2007):
Guild message:
or perhaps a flag
---
Opposite (Mon May 07 23:08:49 2007):
Guild message:
O: each guild needs a flag npc with an image of their guild symbol
---
Opposite (Mon May 07 23:09:08 2007):
Guild message:
it could be an iwo-jima like motion
---
Opposite (Mon May 07 23:09:25 2007):
Guild message:
we might win here
---
Opposite (Mon May 07 23:09:34 2007):
Guild message:
warp
---
Opposite (Mon May 07 23:09:52 2007):
Guild message:
omg its at 5
---
Opposite (Mon May 07 23:20:32 2007):
Mass message:
muahha
Excal, ill let you borrow my shovel so you can dig graves for your
knights
yes indeed, the mighty Babord Infantry have won again
the challengers from destiny put up a valiant fight, ill give them that
the battle was waged for almost an hour and a half
it was looking like babord would sweep destiny at the start, as
destiny's
1st
gate fell in a matter of minutes
but the prolonged fighting led to babord's outer gate falling too
from that point, neither side could seem to land the killing blow
destiny's gate got down to 30% or lower, but it lived
at it's darkest hour, babord's inner gate was at 11% and 2 of its
infantry
fell,
but 2 more came and the tide turned for good
after the gate was repaired, a full out assualt commenced
and after a little more fighting, lyzix was able to infiltrate past the
fallen
destiny gate and slaughter the king
as a result, excal (who picked the wrong side) payed each infantryman 2
tickets, while i gave lyzix 2 more for being the hero
so, after an hour and a half, babord once again proves it is superior
to
destiny, even when thor was playing for destiny
babord ftw
thanks to all my brave infantrymen who charged into battle for the
motherland
grats to all the knights who fought very well
dont get mad, get glad
*Excalibur (Red Team) (Mon May 07 22:17:53 2007):
Guild message:
my initial thought was to have a room with a statue of their guild leader if they won the fort since it's an simple enough script
*Excalibur (Red Team) (Mon May 07 22:17:13 2007):
Guild message:
either a guild symbol, or set to their guild master's head.
*Excalibur (Red Team) (Mon May 07 22:16:46 2007):
Guild message:
and then maybe a lounge with free beer and stuff
*Excalibur (Red Team) (Mon May 07 22:16:23 2007):
Guild message:
well i was thnkin we give away some kind of item. similar to GC belt, except. . . not a belt
*Excalibur (Red Team) (Mon May 07 22:15:40 2007):
Guild message:
make the event would participating in other then mere pride
*Excalibur (Red Team) (Mon May 07 22:15:31 2007):
Guild message:
we would have to guilds who win access to some kind of level or item, and then take that access away when they lose
*Excalibur (Red Team) (Mon May 07 22:14:29 2007):
Guild message:
omg i think we've been here for 3 hours??
*Excalibur (Red Team) (Mon May 07 22:14:04 2007):
Guild message:
yeah, something like MoD fort except with GC commands and a cooler reward for victory
*Excalibur (Red Team) (Mon May 07 22:13:25 2007):
Guild message:
yeah
*Excalibur (Red Team) (Mon May 07 22:13:06 2007):
Guild message:
yeah now that you mention it. . . how long have we been here
*Excalibur (Red Team) (Mon May 07 22:10:18 2007):
Guild message:
true
*Excalibur (Red Team) (Mon May 07 22:10:02 2007):
Guild message:
maybe make a system that would enforce loyalty, though, and make guilds political and meaningful
*Excalibur (Red Team) (Mon May 07 22:09:39 2007):
Guild message:
removing all guilds is kind of harsh. oldbies would cry.
*Excalibur (Red Team) (Mon May 07 22:09:05 2007):
Guild message:
even if we could come up with something lame like on ragnarok online where it just displays a guild logo over a castle flag or something
*Excalibur (Red Team) (Mon May 07 22:08:35 2007):
Guild message:
cuz atm guilds are nothing more then an alternate chat room. in most games guilds have a more... well, useful purpose
*Excalibur (Red Team) (Mon May 07 22:07:38 2007):
Guild message:
we need a guild war system on this server. that idea might actually be something we can use as kind of a blue print
*Excalibur (Red Team) (Mon May 07 22:06:46 2007):
Guild message:
you know that four way battle is a good idea. we should post it/endorse it/design a layout. . . then maybe get a programmer to implement the battlefield stuff
*Excalibur (Red Team) (Mon May 07 22:05:53 2007):
Guild message:
yeah. . . adding random trials wouldnt do anything for this game whatsoever
Gladius (Red Team) (Mon May 07 22:05:28 2007):
though i dont see 2 on that would join, really
Gladius (Red Team) (Mon May 07 22:05:15 2007):
a destiny knight suggests more ppl
shall i mass for 2 more?
*Excalibur (Red Team) (Mon May 07 22:03:23 2007):
Guild message:
im just saying if 3 teams blitz one team, and then turn on each other it would make for great entertainment
*Excalibur (Red Team) (Mon May 07 22:02:43 2007):
Guild message:
actually you're right. it would give teams an opportunity to form alliances and stuff. we should post that idea on the forums. Battle field Large Mode maybe
Opposite (Mon May 07 22:53:54 2007):
Guild message:
it'd be interesting if they had 4 teams
---
Opposite (Mon May 07 22:54:16 2007):
Guild message:
the graal city guerillas, the snow town shock troops, the avalon
avengers,
or something
---
Opposite (Mon May 07 22:54:49 2007):
Guild message:
alliances are overrated
---
Opposite (Mon May 07 22:55:14 2007):
Guild message:
but if a team eliminated another, they should get a bonus of some sort
---
Opposite (Mon May 07 22:55:34 2007):
Guild message:
perhaps a person from the defeated team could join them
---
Opposite (Mon May 07 22:55:45 2007):
Guild message:
lol yeah
---
Opposite (Mon May 07 22:56:00 2007):
Guild message:
they'd have to be different locations, representing their home town
---
Opposite (Mon May 07 22:56:20 2007):
Guild message:
babord would be a big city, avalon would have a lot of water
---
Opposite (Mon May 07 22:56:26 2007):
Guild message:
snowtown would be a snow fort
---
Opposite (Mon May 07 22:56:40 2007):
Guild message:
destiny would be a place on the beach..d-day setting perhaps
---
Opposite (Mon May 07 22:57:10 2007):
a destiny knight suggests more ppl
shall i mass for 2 more?
---
Opposite (Mon May 07 22:57:24 2007):
though i dont see 2 on that would join, really
---
Opposite (Mon May 07 22:59:05 2007):
Guild message:
actualy thor had something like that in progress, battlegrounds 2 i
think
---
Opposite (Mon May 07 22:59:41 2007):
Guild message:
yeah
---
Opposite (Mon May 07 23:00:27 2007):
Guild message:
guilds dont do anything but toguild
---
Opposite (Mon May 07 23:00:33 2007):
Guild message:
its sad
---
Opposite (Mon May 07 23:00:55 2007):
Guild message:
we should remove all the guilds and only allow guilds that belong to a
city/location
---
Opposite (Mon May 07 23:02:01 2007):
Guild message:
well oldbies are going to cry when the new overworld comes out anyways
---
Opposite (Mon May 07 23:04:16 2007):
Guild message:
this event might take most of my hours for the week
---
Opposite (Mon May 07 23:04:59 2007):
Guild message:
perhaps we should associate a guild with a certain area or city or
sector or
something
---
Opposite (Mon May 07 23:05:09 2007):
Guild message:
we could divide up the overworld into zones
---
Opposite (Mon May 07 23:05:19 2007):
Guild message:
and periodicaly have them fight over them
Opposite (Mon May 07 23:06:18 2007):
Guild message:
yeah, mini forts throughout the zones
---
Opposite (Mon May 07 23:06:24 2007):
Guild message:
or something
---
Opposite (Mon May 07 23:06:31 2007):
Guild message:
maybe like KoM with the orbs
---
Opposite (Mon May 07 23:06:41 2007):
Guild message:
hour and 24 mins
---
Opposite (Mon May 07 23:07:00 2007):
Guild message:
warp here, we are about to win
---
Opposite (Mon May 07 23:07:02 2007):
Guild message:
nvm
---
Opposite (Mon May 07 23:07:08 2007):
Guild message:
our atk fizzeled out
---
Opposite (Mon May 07 23:07:19 2007):
Guild message:
well perhaps
---
Opposite (Mon May 07 23:07:28 2007):
Guild message:
nvm
---
Opposite (Mon May 07 23:07:53 2007):
Guild message:
perhaps access to a strip club?
---
Opposite (Mon May 07 23:08:30 2007):
Guild message:
a crown
---
Opposite (Mon May 07 23:08:36 2007):
Guild message:
or perhaps a flag
---
Opposite (Mon May 07 23:08:49 2007):
Guild message:
O: each guild needs a flag npc with an image of their guild symbol
---
Opposite (Mon May 07 23:09:08 2007):
Guild message:
it could be an iwo-jima like motion
---
Opposite (Mon May 07 23:09:25 2007):
Guild message:
we might win here
---
Opposite (Mon May 07 23:09:34 2007):
Guild message:
warp
---
Opposite (Mon May 07 23:09:52 2007):
Guild message:
omg its at 5
---
Opposite (Mon May 07 23:20:32 2007):
Mass message:
muahha
Excal, ill let you borrow my shovel so you can dig graves for your
knights
yes indeed, the mighty Babord Infantry have won again
the challengers from destiny put up a valiant fight, ill give them that
the battle was waged for almost an hour and a half
it was looking like babord would sweep destiny at the start, as
destiny's
1st
gate fell in a matter of minutes
but the prolonged fighting led to babord's outer gate falling too
from that point, neither side could seem to land the killing blow
destiny's gate got down to 30% or lower, but it lived
at it's darkest hour, babord's inner gate was at 11% and 2 of its
infantry
fell,
but 2 more came and the tide turned for good
after the gate was repaired, a full out assualt commenced
and after a little more fighting, lyzix was able to infiltrate past the
fallen
destiny gate and slaughter the king
as a result, excal (who picked the wrong side) payed each infantryman 2
tickets, while i gave lyzix 2 more for being the hero
so, after an hour and a half, babord once again proves it is superior
to
destiny, even when thor was playing for destiny
babord ftw
thanks to all my brave infantrymen who charged into battle for the
motherland
grats to all the knights who fought very well
dont get mad, get glad