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Post by MysticX2X on Apr 23, 2009 20:02:27 GMT -5
That is why we choose responsible captains. Ones that can make good choices and ensure their team is there. This is an all-situation type logic. People shouldnt sign up if they happen to ditch out. But on the case that it's urgent, you really think there WON'T be a replacement available on the server?
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Post by gladius on Apr 23, 2009 22:08:06 GMT -5
Never said there wouldn't be, but like I said in my previous post, if every single week (hypothetically, don't comment on it not happening every week because it hopefully wouldn't,) a team or two was grabbing a replacement, is it really a competition of teams? Or is it a competition of teams scratched together for each game...which sounds like regular ctf?
All I'm saying is that if we have enough people involved, we wouldn't have to scratch around for replacements each time, and thus it would actually be a competition of set TEAMS, which is kind of the point. Thus we also wouldn't have to blame captains for something out of their control since we should have enough people to cover.
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Post by gladius on Apr 24, 2009 12:24:43 GMT -5
Quick thought:
the best way to perhaps make people think twice about deciding not to show up (and not telling anyone ahead of time,) is to give them a "two strikes" rule. If a person doesn't show up and doesn't tell the captain ahead of time TWICE, then they will be kicked out of the league. Obviously that opens up the issue with replacing them mid-way through a season, but its do-able.
Now this policy wouldn't always prevent people from essentially quiting, because they might just go "ooo big deal kicked out of the stupid ctf league" or something to that effect. We can take their tickets (if it cost tickets to get in) but really tickets are useless so people wouldn't care too much.
So obviously this policy won't prevent people from leaving mid-season, but it might serve as a deterrent for people who aren't 100% sure if they want to log on for the night's game. Two strikes should be enough to allow for any irl emergencies that arise that aren't reported ahead of time.
So, in summary: we can't guarantee everyone will always show up, nor can we blame captains for people not showing up without telling anyone, but we can have a policy in place to deal with unannounced no-shows that also might 'motivate' people to show up when they might consider doing something else instead.
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Post by triptelvecho on Apr 24, 2009 20:08:29 GMT -5
Even in real life (Basketball for instance), u will NEVER have a consistant same 5 playing. Tmac and Yao ming get injured, or Artest gets suspended. So they put in the replacements. Out of nearly 80 games those 3 players have only played 20 games together. Big deal, replacements happen...thats life, real or digital.
Why argue over this anyways? Nothing is ever guaranteed
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Post by gladius on Apr 24, 2009 20:26:21 GMT -5
The big difference is that when Yao and Artest are out, players from the houston rockets take their place; not some random people who walk into the arena on gamenight. They'd still be the houston rockets.
What I'm saying is that if it was a 4 on 4 tournament, if people were dropping in and out, it wouldn't really be a tournament of set teams. If it was a 4 v 4 tournament with each team having 5 people, that would be a tournament of set teams, thus you'd be facing the same 5 people, rather than facing the same 3 and a random dude.
Thats what I feel like an actual tournament should be like; facing the same teams with your same team so chemistry has a chance to build, and thus by the end of the season we could truly know who the best team was, not the best collection of players who happened to be online each week.
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Post by MysticX2X on Apr 25, 2009 12:07:50 GMT -5
Didn't I already say to put regulations on people showing up? Notices in the application? If 3 quarters of the team can show up, then the game still counts. It just gets worse with more people included.
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Post by gladius on Apr 25, 2009 12:30:20 GMT -5
It was a thought kthx.
If 3 people from a team show up, yes it counts. But you're not facing the same "team" each week, which is what this tournament is supposed to be about. You find out who the best team is at the end of the tournament, not the best team of 3 + random replacement.
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Post by Death Kazama on Apr 25, 2009 17:48:23 GMT -5
Mystic just likes being a little damn bitch about it end of story. He's a little damn internet troll looking for attention, hell I bet he trolls so much he looks like one irl ffs.
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Post by Death Kazama on Apr 25, 2009 17:50:51 GMT -5
About my above post...Mystic always has to argue about things.
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Post by gladius on Apr 25, 2009 19:10:20 GMT -5
And I don't?
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Post by Death Kazama on Apr 25, 2009 21:46:03 GMT -5
Yeah but you're not a bitch about it...going up to people and saying stupid crap.
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Post by gladius on Apr 25, 2009 21:49:57 GMT -5
Too true.
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Post by MysticX2X on Apr 26, 2009 15:20:06 GMT -5
You can never ensure people will be there. That's a risk any league has to take. If there are schedules posted before people apply, then maybe that pessimism might depreciate a bit.
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Post by gladius on Apr 26, 2009 15:25:10 GMT -5
No, you can't. Which is why if teams have 5 people instead of 4, you'd have a much better chance of having 16 people show up each time.
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Post by MysticX2X on Apr 26, 2009 15:29:23 GMT -5
More people = more risk of people not showing up. No?
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